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01-12-2012, 06:40 AM | #221 | |
Think Blue!
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Re: Modern Warfare 3
Quote:
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01-12-2012, 08:42 AM | #222 | |
Knowhutimean, Vern?
Join Date: Oct 2008
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Re: Modern Warfare 3
Quote:
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01-12-2012, 09:49 AM | #223 |
Don't Taze me Bro!
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Re: Modern Warfare 3
Yeh, I was just wondering if there is a difference between let's say DSL and Cable Internet? I know cable is 5 to 10 times faster for some people, wondering if that is an advantage?
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01-12-2012, 11:27 AM | #224 | |
Corona Cigars
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Re: Modern Warfare 3
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Yes and no. Faster internet = better registry, less lag time for your bullets. When a person lags and your shooting them, it has to compensate for that and that's where MW3 kind of slacks in my opinion. The person with slower connection will eventually stabilize faster than the time for your bullets register where it actually shot due to compensation. So he'll probably fire at you before your bullets hit. That being said their bullets must also compensate for their poor latency so it's a lose lose for them. |
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01-12-2012, 11:28 AM | #225 |
Feeling at Home
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Re: Modern Warfare 3
I don't want to thread hijack but if you guys want to add me on Xbox Live my gamertag is: HEMorrhage
I'd love to play some MW3 with some bad ash cigar smokin' mo fo's! |
01-12-2012, 11:47 AM | #226 | |
Think Blue!
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Re: Modern Warfare 3
Quote:
GT: Blak Smyth Should be online tonight!
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01-12-2012, 12:48 PM | #227 |
Team of 11...Always
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Re: Modern Warfare 3
2 new maps coming for multi-player on the 24th of this month Piazza and Liberation. Liberation will be set in Central Park NY with long sight lines for snipers and more methodical COD players whereas Piazza will be set in Italy and will be geared towards the "run n gun" style players.
I'm hoping they will be released for both consoles at the same time. I always hate having to wait. |
01-12-2012, 12:52 PM | #228 | |
Think Blue!
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Re: Modern Warfare 3
Quote:
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01-12-2012, 12:54 PM | #229 | |
Feeling at Home
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Re: Modern Warfare 3
Quote:
I HATE the 5 year olds that come running with the silenced MP5 all over the map with no cover and kill me. |
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01-12-2012, 12:57 PM | #230 |
Team of 11...Always
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Re: Modern Warfare 3
That's the way I play it as well. I love actually putting myself into the game and trying to play it tactically to maximize my chances of survival. I don't always get the highest kill-counts but I usually get the fewest deaths and have pretty good KD ratio
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01-12-2012, 01:00 PM | #231 |
Think Blue!
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Re: Modern Warfare 3
That's why I play CTF. It is the only game type I don't find many people playing other than to win!
Most of my friends play TDM or Dom but there are always people running around goofing off and not caring if they win or lose, that drives me nuts. I don't have fun losing.
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01-12-2012, 01:04 PM | #232 |
Think Blue!
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Re: Modern Warfare 3
Tyr, what is your online name?
There are 7 Lascivious prefixs.
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01-12-2012, 01:08 PM | #234 | |
Think Blue!
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Re: Modern Warfare 3
Quote:
I can't find HEM either though: HEMorrhage?
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01-12-2012, 01:38 PM | #236 |
Think Blue!
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Re: Modern Warfare 3
I am only on my first prestige as well. I don't play all the time, but I do enjoy playing with a solid team. I love to take the lead and come up with a game plan, very rewarding when it works.
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01-12-2012, 01:39 PM | #237 | ||
Will herf for food
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Re: Modern Warfare 3
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The idea or synthetic lag or as MW3 coins it "lag compensation" is to force a minimum amount of lag for everyone. I'm sure their concept of compensation is further reaching than that, to account for the factors already mentioned with physics within the game. However, most any game will force a minimum lag just to level the playing field. Having a low latency like 30-40ms is a big advantage for an average player. It's HUGE for a good player. Having no latency (hosting) is even greater of an advantage. While it would appear that lag compensation would eliminate this advantage, it doesn't do so completely. The people who have low latency, say below 70, will have their's bumped to a flat level where it will stay. Lets use 100 as the base. However, latenacy isn't static, it fluctuates. So if your latency is 70ms and it is adjusted by compensation to 100, you'll always be at 100ms. Even if your lag increases to 80 or 90, it will only adjust you to that 100ms level. This give one important thing, predictability. Those who's latency is above that 100ms line in the sand will fluctuate usually within a 20-50ms range. It will be more difficult for them to adjust. So there's still an advantage for the host and certain others, but lag compensation helps level the field. BTW, this is not a new concept. PC games have been using similar technology for over 10 years. Quote:
Lately however I've grown to like the ACR 6.8 and a more deliberate approach.
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01-12-2012, 01:43 PM | #238 |
Think Blue!
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Re: Modern Warfare 3
You can set your own designated host connection, don't know how, but some friends of mine did it and said it makes a huge difference.
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01-16-2012, 09:08 PM | #239 |
Knowhutimean, Vern?
Join Date: Oct 2008
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Re: Modern Warfare 3
There needs to be lobbies for crappy players only, such as myself. I'm tired of getting my @ss handed to me by guys who are on there third prestige and up. I've improved my KDR from .13 to .21 over the last few days, but I still suck. I get so mad, but it's too addictive to put down.
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01-16-2012, 09:20 PM | #240 | |
~Loves the Lord~
Join Date: Oct 2008
First Name: Kevin, or just K
Location: Wichita Falls, Texas
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Re: Modern Warfare 3
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We could make our own "Special Education Squad"---S.E.S. for specially challenged players. Does this look like a good deal? Here Thanks for any advice. |
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