Cigar Asylum Cigar Forum

Cigar Asylum Cigar Forum (http://www.cigarasylum.com/vb/index.php)
-   Entertainment (http://www.cigarasylum.com/vb/forumdisplay.php?f=58)
-   -   Call of Duty: Black Ops 2 Official Thread (http://www.cigarasylum.com/vb/showthread.php?t=59206)

363 12-12-2012 09:13 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
Quote:

Originally Posted by Blak Smyth (Post 1763715)
You are prolly gonna need to find a new gun, they did an update that changed the effectiveness of many of the weapons.

they messed with all the little ones too? Boo them

Blak Smyth 12-12-2012 09:14 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
Quote:

Originally Posted by 363 (Post 1763719)
they messed with all the little ones too? Boo them

I don't know that they messed with them all but the ones they did mess with changes the way the others are now valued IMO.

dijit 12-12-2012 09:20 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
Quote:

Originally Posted by 363 (Post 1763719)
they messed with all the little ones too? Boo them

Well isnt that just a boatload of crap! I havent played in 2 weeks and now my weapons are gonna suck?

Blak Smyth 12-12-2012 10:37 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
•Scorestreaks
•UAV: cost increased from 350 to 425.
•Lightning Strike: added 750ms delay

Equipment/Grenades
•Bouncing Betty: increased the grace period between trigger and activation by 200ms.
•Sensor Grenade: increased the range (now 1000 units), frequency (now 800ms between pings), and amount of time (now 6s) that players appear after explosion.
•Concussion Grenade: decreased movement penalty and turn speed penalty when hit.

SMGs
•All: increased hip fire recoil.
•All: increased max hip fire spread from 4.75 to 5.
•All: reduced bullet penetration.
•MSMC: increased recoil slightly.
•PDW-57: increased recoil slightly

Assault Rifles
•All: reduced idle sway for more reliable long-range aiming.
•XM8: reduced lethal range of 3-hit kills from 250 to 50 inches.
•XM8 + Select Fire: increased recoil.
•FAL OSW + Select Fire: increased recoil.
•SWAT-556 + Select Fire: increased recoil.
•MTAR: Made auto aim values consistent with all other assault rifles.

Sniper Rifles
•All: increased hip fire spread.
•All + Laser Sight: increased hip fire spread.
•XPR-50: increased recoil slightly.

Shotguns
•R870: reduced one-hit kill range by 45 inches.

Pistols
•B23R: reduced headshot multiplier from 1.4 to 1.
•KAP-40: reduced headshot multiplier from 1.4 to 1

macsauce13 12-12-2012 07:38 PM

Re: Call of Duty: Black Ops 2 Official Thread
 
I now officially dislike this game.

hazydat620 12-12-2012 10:52 PM

Re: Call of Duty: Black Ops 2 Official Thread
 
LOL they suckered you all again, paid 60 bucks for the same old stuff. I stopped playing after MW2. just poking fun, sorry. My friends have said the same thing you guys have.

ucla695 12-13-2012 11:21 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
Quote:

Originally Posted by hazydat620 (Post 1764308)
LOL they suckered you all again, paid 60 bucks for the same old stuff. I stopped playing after MW2. just poking fun, sorry. My friends have said the same thing you guys have.

I was suckered in for $60 + $50 for the DLC. That's the last time I'll pay in advance for it. :gary

Blak Smyth 12-13-2012 11:30 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
I am actually starting to like this game, I am really enjoying the SWAT.

Blak Smyth 12-13-2012 11:58 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
Quote:

Originally Posted by hazydat620 (Post 1764308)
LOL they suckered you all again, paid 60 bucks for the same old stuff. I stopped playing after MW2. just poking fun, sorry. My friends have said the same thing you guys have.

It is definitley not the same old stuff, that is why most people don't like it. It doesn't feel like COD.


On another note:
Still can't believe they nerfed the FAL, it wasn't over powered because the rate of fire was soo slow. Now it is just worthless, you can't have a slow rate of fire and high recoil (At least I can't).

Conch Republican 12-13-2012 12:51 PM

Re: Call of Duty: Black Ops 2 Official Thread
 
I just wish they would stop the quick scoping - That one drives me nuts

Blak Smyth 12-13-2012 01:09 PM

Re: Call of Duty: Black Ops 2 Official Thread
 
Quote:

Originally Posted by Conch Republican (Post 1764595)
I just wish they would stop the quick scoping - That one drives me nuts

Well they did decrease the accuracy on no scope snipers so at least they fixed that.

Mikey202 12-13-2012 03:59 PM

Re: Call of Duty: Black Ops 2 Official Thread
 
Quote:

Originally Posted by Mrtoadzwildride (Post 1749192)
I will pick my copy up this week. Any takers on a Asylum clan?

I will join a clan. Scooter202 is my game tag on XBOX 360.

dijit 12-14-2012 06:34 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
Quote:

Originally Posted by Mrtoadzwildride (Post 1749192)
I will pick my copy up this week. Any takers on a Asylum clan?

Quote:

Originally Posted by Mikey202 (Post 1764704)
I will join a clan. Scooter202 is my game tag on XBOX 360.

I would be interested in an asylum clan (even if I dont play much) XBOX 360 tag dijit64

Adriftpanda 12-16-2012 04:11 PM

Re: Call of Duty: Black Ops 2 Official Thread
 
Was the network down last night? Couldn't get on :su

Blak Smyth 12-17-2012 05:50 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
Quote:

Originally Posted by Adriftpanda (Post 1766216)
Was the network down last night? Couldn't get on :su

I played for a few hours without issue.

Blak Smyth 12-19-2012 06:37 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
So I am trying to unlock the Ballista iron sights (One more game should do it).
I have been running with only the Ballista and the B23R side arm, been having alot of fun and did very well last night.

My best games of TDM last night:
19/6
20/8
21/5
24/5
14/5
19/5

I didn't have a negative game all night, my worst was 18/14.

I can't wait to get home and unlock those iron sights, it has taken me forever to get them.

Quote:

Originally Posted by Blak Smyth (Post 1764566)
It is definitley not the same old stuff, that is why most people don't like it. It doesn't feel like COD.


On another note:
Still can't believe they nerfed the FAL, it wasn't over powered because the rate of fire was soo slow. Now it is just worthless, you can't have a slow rate of fire and high recoil (At least I can't).

To touch back on the FAL, it is still very usable it just takes some getting used to if you used it pre-update. I still use it if I am having a bad game with another weapon.

Blak Smyth 12-20-2012 10:19 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
Man I am getting addicted to this game, I can't wait until the weekend when I can play for a longer duration. I unlocked the iron sights on the Ballista, they are awsome. They deffinitley take skill to use efficiently but I am enjoying the challenge.
My KDR is only 1.5 with the Ballista but it is a fun challenging weapon to use.

Got to play a game or two with Andrew but then we got sepperated and he doesn't have a mic.

DPD6030 12-21-2012 12:27 PM

Re: Call of Duty: Black Ops 2 Official Thread
 
I'm hoping to get a mic soon (besides the one that came with the system). It would be better to hear footsteps and what not. It was good playing with you Shane.

DPD6030 12-23-2012 05:58 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
Currently I'm running and gunning with the MSMC with the forward grip, long barrel and extra penetration. I couple that with toughness, dexterity/silence and flak jacket. It's working quite well for me. I even figured out how to view my past games and uploaded one of my best to the theater.

I played a few games with Drez yesterday.

hammondc 12-26-2012 07:25 AM

Re: Call of Duty: Black Ops 2 Official Thread
 
Santa brought this game to me. I'll be on later.


All times are GMT -6. The time now is 11:28 PM.

Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.